/*
 * This is a manifest file that'll be compiled into application.css, which will include all the files
 * listed below.
 *
 * Any CSS (and SCSS, if configured) file within this directory, lib/assets/stylesheets, or any plugin's
 * vendor/assets/stylesheets directory can be referenced here using a relative path.
 *
 * You're free to add application-wide styles to this file and they'll appear at the bottom of the
 * compiled file so the styles you add here take precedence over styles defined in any other CSS
 * files in this directory. Styles in this file should be added after the last require_* statement.
 * It is generally better to create a new file per style scope.
 *


 */

/* ===== Warm Analog Design System ===== */

/* Noise overlay (film grain texture) */
body::after {
  content: '';
  position: fixed;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  pointer-events: none;
  z-index: 9999;
  opacity: 0.03;
  background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='200' height='200'%3E%3Cfilter id='noise'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='3' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='200' height='200' filter='url(/%23noise)'/%3E%3C/svg%3E");
}

/* CRT Scanline effect (video player only) */
.video-frame::before {
  content: '';
  position: absolute;
  top: 0;
  left: 0;
  right: 0;
  bottom: 0;
  pointer-events: none;
  z-index: 10;
  background: repeating-linear-gradient(
    0deg,
    rgba(0, 0, 0, 0.08) 0px,
    rgba(0, 0, 0, 0.08) 1px,
    transparent 1px,
    transparent 3px
  );
  mix-blend-mode: multiply;
}

/* Respect reduced motion */
@media (prefers-reduced-motion: reduce) {
  *, *::before, *::after {
    animation-duration: 0.01ms !important;
    transition-duration: 0.01ms !important;
  }
}

/* Accessibility: focus states */
*:focus-visible {
  outline: none;
  box-shadow: 0 0 0 2px rgba(232, 132, 60, 1), 0 0 0 4px rgba(17, 15, 13, 0.5);
}
